![]() ![]() It creates a new folder in the main game folder called ModData which contains the files for the mods as well as information that Frosty uses regarding which mod goes where. There is no need to fuss with the utility again until you want to add or remove mods.īecause this utility is older, there are some issues with modding the DLC, especially Trespasser, but the base game works quite well.įrosty is similar to DAIMM, but more elegant in its approach. With DAIMM, you just merge your mods and go. If you try to load that save without the DAIMM (even a "blank" merge with no mods applied), you will be unable to do so without a workaround since the game and save versions will not match. The way DAIMM works is to trick the game into thinking that the applied mods are a new patch, on top of the last official patch. The second, newer method is the Frosty Toolsuite, consisting of the Mod Manager and Mod Editor. The first, older method is the DAI Mod Toolsuite, consisting of the Mod Manager and Mod Maker. There are two methods of modding Dragon Age: Inquisition. It's important to understand that, because DAI is built with the Frostbite engine, it is more difficult to mod than previous Dragon Age games, or indeed many other games that allow the player to drop files in an override folder a specific modding utility is required. ![]() You cannot use Nexus Mod Manager or Vortex to mod DAI. ![]() These servers contain the most updated information as well as links to resources and real-time community discussion and help. The two primary resources for DAI modding are the Discord servers for DAI Modding and the Frosty Toolsuite. This information has been updated as of June 5, 2020. With the new release of DAI on Steam, I thought it would be helpful to update this thread. Some of the information in below replies is outdated as well. This original thread was created July 2018. ![]()
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